cstar.orchestration.models.BlueprintState.encode

Attention

This project is still in an early phase of development.

The python API is not yet stable, and some aspects of the schema for the blueprint and workplan will likely evolve. Therefore whilst you are welcome to try out using the package, we cannot yet guarantee backwards compatibility. We expect to reach a more stable version in 2026.

cstar.orchestration.models.BlueprintState.encode#

BlueprintState.encode(encoding='utf-8', errors='strict')#

Encode the string using the codec registered for encoding.

encoding

The encoding in which to encode the string.

errors

The error handling scheme to use for encoding errors. The default is ‘strict’ meaning that encoding errors raise a UnicodeEncodeError. Other possible values are ‘ignore’, ‘replace’ and ‘xmlcharrefreplace’ as well as any other name registered with codecs.register_error that can handle UnicodeEncodeErrors.